A Puzzle game I made in two months in Unreal engine 4. An exersize in Blueprinting, shaders, and level design
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Skills used: Blueprints, widgets, save file, materials, level design, Adobe Illustrator, Maya
A game of collecting fish and avoiding plastic to feed to your baby beaver, made my junior year with one artist, one engineer, and myself over ten days.
Skills used, Materials, auto rigging tool, animating, sculpting fish in zbrush, coordinating artist and engineer.
A game of upgrading a bomb shooting missile to catch the most fish. Made in unreal 5 and Maya with one artist, one engineer, and myself, over two weeks.
Skills used: rigging, widgets, blueprinting, animating, coordinating artist and engineer.